Tuesday, June 21, 2016

Pansy House Escape Walkthrough

Request you to post your comments here.




Request you to post your comments here.

Pansy House Escape Walkthrough is the latest point and click escape game created by aVmGames.com.
Pansy House Escape is the latest point and click escape game created by aVmGames.com. The concept of the game is to escape from the Pancy house. In this story, there is a house. The house looks very beautiful. Assume that, one day you have been trapped in the house by unknown people. Your mind says ,that you want to escape from the house immediately. But you didn't have any source to open the door. So use your intelligence to find the hidden objects and solve the puzzle to find the source and escape from the house. Good luck and have fun!

Stage 1: 
- click on the purple dashes in from the right mémory: 2 letters and find identical colors
= fuse and square figure
Stage 5: 
- use the letters and colors O P E N of the stage 1: E O P N
- on the right (or left) of the view: Fuse location
Stage 7: 
- pendulum left: the figure 7 is surrounded: click it: put the arrow on 7
another figure is around 1: 1 to click on the arrow on 1 do the same, and continue until the last digit = fuse
- amidst the location to view encrypted square
- the colors of diamonds are those of the stage 1
- note the letters on the right wall ...
Stage 2: 
- Note the arrows on the steps: HBHB ; figures that parade!
Stage 5: 
- enter HBHB on the left =
Stage 6: 
- if you click on the location 3 digits on the left: it is written right to left or
from right to left ...
- note the Y on the pillar; take the brush on the right statue
- zoom on the wall between the steps and the bottom of the box: Note: 365
Stage 7: 
- from right to left instead of Y on each line: 2 5 7 (eg thank you)
Stage 6: 
- enter 257 = 2 red circles
Stage 5: 
- fuses start right column in the left column: the red circles
Stage 1: 
- use the index 3 6 5: number of clicks on the drawings at the top
Stage 2: 
- use the jug: note the flowers: red: 4 petals, green: 4 petals, blue: 8 petals
in fact: we must see + x * to use to get the colors on stage 6
= Fuse, paper, round with 3 colors
- paper gives 7 4 5 8
Stage 2 
- the blue numbers scroll: click on the 8th, the numbers become red: click on the 7, they
turn purple, click on the 5, they become green: click on = 4 scene 3
Stage 4: 
- use the brush to the right of the door = code for stage 7
- round location in 3 colors: 5 yet!
Stage 7: 
- enter tomato, pear, strawberry, orange, plum = square 3 and room
   => turn the piece = 6 1 8 3 May
Stage 3 
- click to the left of the middle 1: enter 61853 = 2 round 3 colors
- On letters scene 7 count R for red, Y for yellow, B for blue, G for green thank you eg to index!
=> Enter 9 , 5,  8 , 6 (instead of yellow?) = red round and round in 3 colors  
Stage 5: 
put round and fuses => click on round: note: click on the round top
note that yellow lights, click on the round 2: pink lights, click on the round 3 = green
click on the round 4 = red
Stage 4: 
enter the color code J R V R = square figure and hammer
Stage 5: 
use the hammer over the fire = key
Scene 3: 
use the key = 2 round 3 colors
Stage 4: 
put round: turn to the traits follow = 2 square digits
Scene 7: 
putting the square numbers: we must place them 1 to 5 from top to bottom (see stage 5)

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